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Update Log and Portfolio
(Click On Title To Open Game Page If Available)
Status: In Progress 🟢
Box Suggestion Form:
https://forms.gle/BMdzJVR7AxVKGfgk8
9/25/2026 - A Gateway
9/14/2026 - Decided to update all the Boxed In library art with vector versions in Krita, and while messing with the effects for the lights it created these cool circles and spray paint effect, the original is the version without effects
5/30/2026 - Keep seeing this meme everywhere, so I remade it with the Aboxination
5/26/2026 - THE BOXED IN DEMO IS OUT!!! The Image Is A Reference To How My Friend Played The Demo And Inserted Himself Into The "Insert Button" As If He Was The Power Source
3/29/2026 - Thought The Boxpedia Was Working Fine From The Start, Turns Out I Had The Pageflip Main Functions Running In Update Instead Of Fixed Update, Which Made It So If You Were On A Laggy Device And Spammed The Bookmarks For The Boxpedia It Would Shuffle The Order Of The Pages Incorrectly
3/23/2026
4/11/2026 - Jk April Fools, But Seriously, Haven't Updated This Website In A While Because I Have Been Preparing To Put The Demo On Steam, Here's A Long List Of Things I Have Fixed To Put The Demo On Steam As Of Now
- UI
- Made All UI Look Better, Such As The Main Menu And Escape Menu Getting New Looks
- Fixed Boxpedia Issues, When Opening To A Page On The Back Side Of A Right Page, It Would Stop Flipping On The Front Of The Right Page Because It "Found It On One Side"
- Made The Boxpedia Tutorial Easier To Read, Been Going For An Arts And Crafts Kinda Thing Where If You Really Wanted To You Could Make The Boxpedia IRL, So To Justify A Scrollbar You Can Take A Piece Of Paper, Cut Two Slits Top And Bottom, Put A Piece Of Paper Through It, Tape That Piece Of Paper On The Back And Now It's A Scroll Wheel
- Fixed The Console Appearing Over The Loading Screen In Developer/Sandbox Mode (Innaccessable To Demo Players)
- Fixed Broken Exit Button On Esc Menu That Broke All Other Buttons On The Esc Menu
- Updated All Boxpedia Entry Icons And Rewrote Every Boxpedia Entry From The First Person
- Fixed The Audio Settings Just Not Applying
- Physics
- In All Of This Time I Figured Out That Unity Has Little Support For Realistic Looking Wires That Have Long Chain Lengths For Wires, So I Turned To Custom Made Solutions Online And Found Obi Wire, Tested It Out And It Worked First Try
- Made Lenticular Displays, Every Wall And Floor In Boxed In Is Made Of Them, Basically Means They Are Just Screens! Some Are Loose Though
- Redid The Wait I Was Setting Up Pre-Placed Wires So They Aren't As Time Sensitive And Fragile
4/1/2026 - Boxed In Tomarrow!!
3/14/2026 - Been A Bit Since An Update, I Made It So That Interact Buttons Can Be Pressed By Physics Objects Colliding With Them, And It Makes For This Pretty Funny Bug If You Rotate It Perfectly
12/14/2025 - Reworked Conveyor Physics So That It Doesnt Set The Rotation Of The Object That Goes On It To Fix Visual And Physics Bugs
11/28/2025 - I Accidentally Made A Tacticle Wire Distraction By Trying To Rework The Wire To Have Wire Physics
11/18/2025 - Fixed Some Issues With The Orange Juice And Toothpaste Not Killing You
11/18/2025 - Dreaming Of Me; Friend Experimented In The Cutscene Level Before The Actual Game With Access To The Console
11/15/2025 - Made This Silly Little Fella For The Glow Box Level Revamp, His Name Is Glorb
11/7/2025 - The Meeting Got A Little Heated
11/1/2025 - Added A TimeScale Command To The Console And Made The Console Not Have A Bunch Of Unncessary Calls To Functions Everywhere
10/16/2025 - Absolutely Peak Boxpedia Art My Friend Drew
Old Boxpedia
Updated Boxpedia
10/8/2025 - Made A Whole Revamp Of The Boxpedia
9/12/2025 - I Nicknamed This Bug The Beeveyors (They Are In Their Natural Habitat); The Gears On The Side Of The Conveyor Are Supposed To Spin And When On It Sides, Spin The Whole Box But Instead They Just Did This
9/12/2025 -
9/2/2025 - When trying to make softbody physics for the stress box (stress ball) it did NOT like it at all, and instead it formed this *THING*
8/16/2025 - Every Object's Physics In This Specific Level Are Handled By Either The "Mirror" Object Or The "Normal" Object, Determined By Which One You Last Grabbed (Starting Off At "Normal"),
In The Video It Is Teleporting The Object's Rotation And Position To Match The World Opposite Of The Physics Handler But They Dont Have The Same Exact Collision Box
8/15/2025 - Accidentally Wrote My Code Completely Wrong And Forgot An Entire If Statement Which Caused The Candy In The Candy Bag To Just Overflow From The Bottom And Rocket It Up
6/27/2025 - Hi
5/29/2025 - Finnaly Made It So You Can Zoom Boxes Forward And Backwards
5/26/2025 - Dont Throw A Pet Rock In A Glass House
4/10/2025 - Very Old Bug With The Original Grab System Where You Could Still Collide With The Object You Were Grabbing, So I Made An Example
4/10/2025 - Very Old Bug With The Original Grab System Where Grabbing Would Scale Boxes To A Size of 0, So I Made An Example
4/2/2025 - Found A Weird Bug With Glue Boxes, If I Spawn 100 Of Them In Via The Console They Have A 50% Chance To Connect To Eachother At Such A High Speed That It Causes Them To Spin Forever
3/31/2025 - Made Silly Speen Gif
3/29/2025 - Page Exists; Game Is In Progress